In Pokerogue, bosses present a unique challenge with their segmented health bars and powerful abilities. This guide will provide an in-depth look at the characteristics and strategies needed to defeat these formidable foes, ensuring players can maximize their success in Pokerogue battles.
Feature | Description |
---|---|
Health Segments | Bosses have segmented health bars; damage beyond a segment’s threshold requires breaking shields. |
Shield Break Effects | Breaking a shield randomly boosts one of the boss’s stats. |
Immunities | Bosses are immune to Destiny Bond, Perish Song, Pain Split, Endeavor, and OHKO effects. |
Moveset | Bosses can use TMs for their moveset. |
Catching | Bosses can be caught after losing all shields, with exceptions in the End biome and final boss. |
Final Boss | On wave 200, players face Eternatus, who transforms into Eternamax Eternatus upon reaching last shield. |
Pokerogue Bosses Guide
Boss Shields and Damage in Pokerogue
Health Segments and Shields
Bosses’ health bars are divided into segments, each acting as a shield. To deal damage beyond one segment, players must break the shield at the segment’s threshold. Each broken shield triggers a random stat boost for the boss in Attack, Defense, Special Attack, Special Defense, or Speed.
Damage Calculation
To break through multiple shields simultaneously, players need to deal exponentially more damage. Here’s the required damage to break multiple shields:
Damage Multiplier | Additional Shields Broken |
---|---|
2x | 1 |
4x | 2 |
8x | 3 |
16x | 4 |
32x | 5 |
For the final boss in Classic Mode, players cannot break all shields in the first turn.
Additional Boss Details in Pokerogue
Abilities and Passives
Bosses come with both an Ability and a Passive. While bosses are immune to specific moves like Destiny Bond, Perish Song, Pain Split, and Endeavor, they also negate OHKO moves, which instead deal 200 Power damage against them. For more information on Passives, refer to the Starter page.
Immunities
Bosses are immune to one-hit knockout (OHKO) effects and specific status moves, ensuring they remain formidable opponents throughout the battle.
Catching a Boss in Pokérogue
Conditions for Catching
Players can catch any boss Pokémon after all their shields are broken. Using a Master Ball allows catching them at full health, bypassing the battle entirely. Exceptions exist in the End biome, where catching is restricted unless certain conditions are met, such as being in Classic Mode.
Final Boss Specifics
Eternatus, the final boss on wave 200, transforms upon reaching its last shield. During this transformation into Eternamax Eternatus, its health and shields are restored, and it gains an additional shield along with a Mini Black Hole. The moveset also changes, introducing Dynamax Cannon, Cross Poison, Flamethrower, and Recover.
Final Boss: Eternatus in Pokérogue
Transformation and Moveset
When Eternatus’ last shield is broken, it transforms into Eternamax Eternatus. This transformation restores its health, grants an additional shield, and removes all status conditions and effects. The battle then transitions into a double battle with a revised moveset:
- Dynamax Cannon: Scales in damage based on your Pokémon’s level over 200.
- Cross Poison
- Flamethrower
- Recover: Limited to 1 max PP, but can be restored with Leppa Berry.
Level Cap and Damage Scaling
If your Pokémon exceeds level 200, Eternatus’ Dynamax Cannon increases in power:
% Over Level Cap | Level Range | Base Power |
---|---|---|
0% | ≤200 | 100 |
1% | 201-202 | 120 |
2% | 203-204 | 140 |
3% | 205-206 | 160 |
4% | 207-208 | 180 |
5%+ | 209+ | 200 |
Understanding the mechanics and strategies behind Pokerogue bosses is crucial for success. From managing health segments and shields to catching bosses and facing the final boss Eternatus, this guide equips players with the knowledge needed to tackle these challenges effectively. Utilize this information to enhance your gameplay and conquer the Pokerogue bosses with confidence.